âī¸ESP
Last updated
Last updated
local low_health = 20
local text_example = esp.enemy:new_text("Text Example", "LOW HP", function(player)
local health = player.m_iHealth
if health > low_health then
return
end
return "LOW HP"
end)
local group_ref = text_example:create()
local slider_ref = group_ref:slider("Low Health", 0, 50, low_health)
slider_ref:set_callback(function(slider_ref)
low_health = slider_ref:get()
end, true)
local bar_example = esp.enemy:new_bar("Bar Example", function(player)
local velocity = player.m_vecVelocity
local speed = velocity:length()
if speed < 2 then
return
end
local max_speed = 260
local weapon = player:get_player_weapon()
if weapon then
max_speed = weapon:get_max_speed()
end
return speed / max_speed * 100
end)
local item_example = esp.enemy:new_item("Item Example")
local item_example_group_ref = item_example:create()
local switch_ref = item_example_group_ref:switch("Switch")
events.render:set(function()
print(string.format("Item Example Selected: %s", item_example:get()))
print(string.format("Switch Enabled: %s", switch_ref:get()))
end)